
Basic emulator inputĬontrolling the emulator is similar to many common 3D video games. We recommend that you keep the emulator open during your debugging session, so that you can quickly deploy applications to the emulator. The emulator may take a minute or more to boot when you first start it. Go to Debug > Start Debugging or press F5 to launch the emulator and deploy your application for debugging.Select the HoloLens Emulator version you want as the target device for debugging.For the HoloLens 2 Emulator, ensure that the Platform is set to x86 or 圆4. For HoloLens Emulator (first gen), ensure that Platform is set to x86.When using Unity, build your project from Unity and then load the built solution into Visual Studio, as usual. Load your application solution in Visual Studio.Go to Control Panel -> Programs -> Programs and Features -> Turn Windows Features on or off and check that Hyper-V is selected. If your system meets the requirements listed above, ensure that the "Hyper-V" feature has been enabled on your system. The emulator might work with an unsupported GPU, but will be slower.WDDM 2.5 graphics driver (HoloLens 2 Emulator).WDDM 1.2 graphics driver or later (first gen).



The HoloLens 2 Emulator requires the Windows 10 October 2018 update or later. Windows 10 Home Edition does not support Hyper-V or the HoloLens Emulator.
